Wargame red dragon infantry

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The opposing sides will typically start on opposite sides of the battlefield, with both parties being awarded an initial amount of deployment points that determine how many units they can spawn at the start of the battle. choosing between infantry with anti-aircraft or anti-armor capabilities, or whether to deploy air-superiority aircraft or ones suited for supporting ground forces. The player can choose from infantry, various forms of armored units, air forces, and naval forces, with further customization available, e.g. The player can decide which units they want to deploy before a battle, creating a deck of specific individual units. The battlefield is viewed from a top-down perspective, giving the player an overview of the action. The game is set during an alternate history Cold War where the Soviet Union doesn't collapse. Wargame: Red Dragon includes 21 nations and over 1,900 units to play with. It is the sequel to the 2013 Wargame: AirLand Battle. Game Review Wargame: Red Dragon is a real-time strategy video game developed by Eugen Systems and published by Focus Home Interactive, released on April 17, 2014.